Now, after a successful relaunch, Gamasutra speaks to Yoshida - who also gave a well-received talk at this year's GDC that dealt with the project head-on - about how far he, his team, and his company have come since those days. He was not on the original team that developed the title, but he took charge of its revitalization efforts thanks to his expertise with the MMORPG genre. Gamasutra first spoke to Naoki Yoshida, the producer and director of Final Fantasy XIV: A Realm Reborn in 2011, at the outset of his journey to fix the game.
It has done even better than its publisher anticipated.